

The regions sport different color palettes and environmental clutter, but they share OlliOlli World’s new look. Instead of using sprites, OlliOlli World has a 3D, bubblegum-style aesthetic.

Olliolli world demo full#
It’s a cartoon world full of elongated limbs and stretched smiles, where you’ll grind past rotund bumblebees and soft drinks. With this new look comes personality-filled characters. There’s a squad of diverse skateboarders who introduce you to the various parts of the OlliOlli World experience. The burly Gnarly Mike offers course challenges to increase your score. Chiffon, a psychic, acts as a checkpoint. Suze is a filmmaker, the personification of the new Photo Mode. Finally, there’s Dad, who owns the Rad Dad skate shop where you pick up cosmetic items (it wasn't available in the demo build). Altogether, the characters give OlliOlli World an endearing face, something that the previous series entries lacked.

You won't find Tony Hawk's Pro Skater 1 + 2's real-world skaters, but that's okay. The previous OlliOlli games featured control schemes with a low barrier to entry, but a high mastery ceiling. That hasn’t changed, though the control scheme is slightly different. The left analog stick is still the focus moving the stick in a direction “charges” a trick, and when you move the stick back to a neutral position, your character leaps into the air and performs the move.įor example, you hold down and then release the left stick to perform a simple Ollie. You push the stick right and roll it upward to bust out an Inward Heel Flip. You roll the stick from down to up to execute a 360 Shove. It’s a system that lets anyone pull off cool tricks.
